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Answer by StephanK
I'm not sure if I understood what you want to do. If you want a force that points into another direction all you have to do is rotate the force before you add it. If you want to change the direction of...
View ArticleAnswer by spinaljack
You need to track the forward direction yourself as a variable and apply a constant force in that direction to maintain movement in the correct direction. Use a highish drag value to prevent the ball...
View ArticleAnswer by Tabu
EDIT: Saw you wanted to use AddForce, Im not sure, but I guess this same principel should work with that also. BTW: This is done in C#Tried to make a quick example, I think this should do the trick,...
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